![]() As ever, be careful about loading up on too many premium consumables as it will affect your earnings in straight Co-Op modes. If you're a big PVE fan, Gascogne is a riot to play. How well does the ship maintain profitability in Co-Op modes and how does she fare against bots? There are three factors to look at when evaluating the quality of HE shells for a battleship.ģ.) Do they have a high chance of starting a fire?įrom these three, simple questions we can evaluate how good each nation's HE shells are and if they're a reasonable alternative to the ship's AP shells when situations dictate. This allows these cruisers to bow-tank Gascogne's AP shells with relative impunity. ![]() Gascogne's guns cannot overmatch the 27mm bows of American and German heavy cruisers at tier VIII+ like 406mm armed vessels can. This is the ability to outright ignore thin armour plates regardless of angling and punch clean through into the squishy bits beyond. I've already addressed the DPM difference, but the more telling issue is one of overmatch mechanics. The obvious issue here is that Gascogne's shells do overall less damage than the 406mm and 410mm guns found on American and Japanese vessels on a shell by shell basis. Losing one turret not only reduces half your firepower, it also forces you to manoeuvre if you want to continue firing in that direction. The second is more telling: Gascogne is more vulnerable than most other battleships when it comes to suffering critical and catastrophic damage to her guns. The first is minor - you cannot fire ranging shots as effectively as you could with a battleship with more turrets. Would that these were the only flaws with Gascogne's guns. Gascogne's problems are further exacerbated by gun arrangement, overmatch issues and HE performance. It's sobering that Roma with a 30 second reload keeps pace with or bests her in terms of damage output. Eight guns, even with her accelerated reload, doesn't let her keep pace with the nine-gun armed vessels she faces. I will spare you digging out your calculators and simple show you this:Gascogne has one of the worst potential damage-per-minute totals out of any of the tier VIII battleships. Fast Reload Times - As nice as Gascogne's 28 second reload is, it doesn't compare well to the 26 second reload of the Bismarck-sisters or the 25 second reload of the famous and historical HMS Monarch.It's not uncommon to see nothing but over penetrations over and over and over again. ![]() Gascogne is unreliable at damaging the citadels of cruisers within her matchmaking spread at ranges inside of 8km. High Muzzle Velocity & Energy Preservation - On top of causing issues with vertical dispersion, the excellent shell velocity of Gascogne's guns will ensure that when you strike a soft target, you're going to see over penetrations far more often than you would like.
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